Earners will need to demonstrate their understanding of the use of computing culture to support the understanding that computing affects many aspects of the world. This includes demonstrating they can effectively support students in learning that computing affects many in both positive and negative ways and at local, national, and global levels, and that individuals and communities influence computing through their behaviors and cultural and social interactions, and in turn, computing influences new cultural practices. Earners will also need to have their personal characteristics influence their beliefs and assumptions about the students in their class, identifying their own biases. Additionally, earners will need to demonstrate how they use universal design for learning, culturally relevant pedagogy, and other techniques to support all students in successfully accessing and engaging with content.
To earn this micro-credential, you will process through the ADDIE learning model producing evidence that demonstrates your knowledge of the Wyoming Computer Science Content and Performance Standards and the CSTA Standards for Teachers. Through the ADDIE learning model, you will analyze standards, design/develop and implement a lesson, collect student work artifacts, and evaluate your professional practices.
This micro-credential is intended for teachers in grades K-6. If you teach middle school or high school grades, you will want to work on the secondary level computer science micro-credentials. The Culture micro-credential is one of three micro-credentials that make up the Impacts of Computing stack. The Impacts of Computing stack is one of six micro-credential stacks, which, when completed, will lead to a Computer Science Teacher Master Distinction.
The design of products, devices, services, or environments for people who experience disabilities. Accessibility standards that are generally accepted by professional groups include the Web Content Accessibility Guidelines (WCAG) 2.0 and Accessible Rich Internet Applications (ARIA) standards.
This micro-credential collection provides earners with the opportunity to document their knowledge and skills in teaching computer science to students in grades K-6. The resources offer support understanding.
Earners are encouraged to participate in additional learning opportunities if more extensive learning is needed. Other learning opportunities may include free online resources, postsecondary courses, and local courses.
The micro-credential structure offers earners flexible pathways and timelines. Earners can complete the micro-credentials in any order that aligns with their classroom timelines and availability. In addition, micro-credentials offer earners the opportunity to submit evidence and receive evaluator feedback. Earners are encouraged to resubmit evidence until mastery is earned. Each resubmission will be reviewed, and updated feedback will be provided.
All instructions are included in the worksheet. Once you have completed the worksheet, upload it in the evidence section as a PDF.
This task requires an analysis of both computer science content standards and the CSTA Standards for Computer Science Teachers. Google Docs Template: https://bit.ly/E-IC-C-PS
This lesson plan shows the planned instruction of your computer science focus standard.
All instructions are included in the worksheet. Once you are finished with this task, upload your lesson plan in the evidence section as a PDF. Google Docs Template: https://bit.ly/3ummSzC
Implement the set of activities or lesson plan you designed.
Submit evidence of student learning for your focus standard. Include evidence of students that have met the standard and students that have not met the standard. Examples include videos of students working, completed student worksheets, etc. Annotate each piece of evidence to demonstrate how you facilitated student achievement of the standard.
Evaluate how effective your activities were at promoting student learning of the standards. Use specific examples from the artifacts you submitted in the Implement activity.
All instructions are included in the worksheet. Once you have completed the worksheet, upload it in the evidence section as a PDF. Google Docs Template: https://bit.ly/3J5Og8X
Evidence submissions and reflections will be reviewed for alignment with the assignment guidelines and the proficiency scale. Proficiency scale: https://bit.ly/3rpyEqW
The checklist will help you review your submission materials to ensure you address everything that is expected for this micro-credential. Checklist: https://bit.ly/3J99Mdj
Please provide a self-assessment, a score from 1–4, on each component of the proficiency scale found here: https://bit.ly/3rpyEqW. Provide a few sentences stating where the pieces of evidence that support the scores for each component are located.
If you are resubmitting, please indicate what changes were made in the documents (e.g., highlight, text color) and include "Resubmission #" with the resubmission number in the file title when you upload.
Content knowledge – The teacher demonstrates accurate and complete knowledge of the content and skills of the standard being taught. CSTA 4a
Inform instruction through assessment – The teacher develops multiple forms and modalities of assessment to provide feedback and support. The teacher uses resulting data for instructional decision-making and differentiation. CSTA 4g
Supporting standards The teacher identifies and explains the connection of supporting computer science standards to the standard being taught in their lesson.
Vertical alignment – The teacher explains the relationship of the standard in the scope and sequence of computer science standards directly above and below chosen grade band. CSTA 4b
Examine and counteract personal bias – The teacher examines how their personal characteristics influence their beliefs and assumptions about the students in their class, identifying their own biases. Teacher examines how their biases impact student success and classroom culture. Teacher explains how they continually work to identify and counteract their own biases in the classroom. CSTA 3c
Design inclusive learning experiences – The teacher uses universal design for learning, culturally relevant pedagogy, and other techniques to support all students in successfully accessing and engaging with content. CSTA 4c
Lessons aligned to each CS Standard for grades K-2.
This is a self-assessment to help teachers become aware of their own biases.
Videos and presentations that will help teachers fully understand UDL.
These videos show how technology has changed the career options available.
In this lesson, students will contribute to a class book on the topic of ways that technology helps people. Using technology tools to create their page, students will identify one way that technology helps people and illustrate it for the book. The book can then be shared digitally or printed to share at the unit Celebration.
Computing technology is clearly a technical revolution, but will most probably bring about a cultural revolution as well. The effects of this technology on human culture will be dramatic and far-reaching. Yet, computers and electronic networks are but the latest development in a long history of cognitive tools, such as writing and printing. We will examine this history, which exhibits long-term trends toward increasing democratization of culture, before turning to today's technology.
A paper describing how culturally responsive classroom management supports classrooms and students.
Culturally Responsive Computer Science Education Webinar Series was developed with Orange County DOE for K12 Computer Science eductors.
An article defining culturally responsive teaching and providing steps teachers can take to work towards it.
Region X Equity Assistance Center developed a guide to evidence-based teaching practices for teaching all students equitably.
This lesson reinforces the importance of feedback in the process of developing software. Feedback and testing help make sure that an app actually works for lots of people and in the context in which it will be used. This process also reinforces the importance of making iterative improvements in making software. This lesson is specific to the code.org curriculum, but its ideas and resources could be used in any project.
Short animated video introducing how computers have changed over time.
Article from Wonderopolis discusses challenges people have in their lives and how technology has helped to solve these problems.
Love Letters for Computers is a free resource including a series of videos, resources, classroom materials, and a teacher journal that will help you plan how to integrate computer science into your curriculum for children in kindergarten and first years of primary school.
Article for students to read highlighting how everyday devices like phones, cameras, communication, and travel have changed our world.
In this Common Sense Education lesson students reflect on the negative and positive effects social media has on their lives.
This resource provides an in-depth look at various unconscious biases that teachers may have and how they can impact the classroom.
This resource helps teachers understand their current bias and how to begin making changes as an educator.
Library of videos from PBS covering how technology has altered human culture and society.
This lesson will introduce ways that technology devices can make people’s lives better and the general concept of assistive technology. Students will collaborate to design a solution using technology that solves a problem.
Universal design (UD), a concept that grew from the field of architecture, has recently emerged as a paradigm for designing instructional methods, curricula, and assessments that are welcoming and accessible to students with a wide range of characteristics, including those related to race, ethnicity, native language, gender, age, and disability. This proactive approach holds promise for more fully including underrepresented groups in computing studies and for decreasing the need, and thus costs, for academic accommodations for students with disabilities.
This course is designed to support you in completing the following Wyoming Elementary Computer Science (CS) micro-credentials in the Impacts of Computing stack: (1) Culture; (2) Social Interactions; and (3) Safety, Law, & Ethics. The course is organized into three modules, one for each micro-credential in the stack. The course supports educators in better understanding the Computer Science Wyoming Content & Performance Standards, Computer Science Teachers Association (CSTA) Standards for CS Teachers, and how to complete the Analyze and Develop tasks associated with the micro-credential.
Wyoming Department of Education
122 W. 25th St. Suite E200 Cheyenne, WY 82002 Phone: (307) 777-7675 |